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Jim Highsmith's avatar

"Time-boxing is not about time, it's a mechanism for forcing hard trade-off decisions and producing tangible results." I wrote that in "Adaptive Software Development"--one of the early agile books, in 2000. Today I would generalize to say that constraints are as necessary to a design process as product vision--without constraints processes oscillate rather than iterate.

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Steve Johnson's avatar

Excellent post, as always. I particularly like the quotes, which I've added to my personal quotes database. My favorite:

To achieve great things, two things are needed: a plan and not quite enough time.—Leonard Bernstein

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