If you think timeboxes kill great product work, you’ve misunderstood both. Here’s why the right constraints unlock flow, clarity, and creativity. Read how via my Constraint-Lover's Guide to Unconventional Agilists
"Time-boxing is not about time, it's a mechanism for forcing hard trade-off decisions and producing tangible results." I wrote that in "Adaptive Software Development"--one of the early agile books, in 2000. Today I would generalize to say that constraints are as necessary to a design process as product vision--without constraints processes oscillate rather than iterate.
"Time-boxing is not about time, it's a mechanism for forcing hard trade-off decisions and producing tangible results." I wrote that in "Adaptive Software Development"--one of the early agile books, in 2000. Today I would generalize to say that constraints are as necessary to a design process as product vision--without constraints processes oscillate rather than iterate.
I like how you put that, Jim! Especially, "without constraints, processes oscillate rather than iterate."
If you don't mind, I'm going to 'borrow' or 'liberate' that excellent sentiment when teaching this topic.
I don’t mind a bit.
Excellent post, as always. I particularly like the quotes, which I've added to my personal quotes database. My favorite:
To achieve great things, two things are needed: a plan and not quite enough time.—Leonard Bernstein
Appreciate the kind words Steve. I've learned from some of the best (yeah, I'm lookin' atcha).
I'm not sure it applies to this context, but my favorite (AI-related) quote these days is "Nothing seems hard to people who don't have to do it."